realistic leveling oblivion. 1. realistic leveling oblivion

 
1realistic leveling oblivion ini file

Gone though several hours of game play as a mage maxed out restoration,destruction and alteration but realistic leveling makes my Willpower 93. Honestly I got tired of the vanilla leveling so I use Oblivion XP, but is up to you. Either pick an experience based leveling system (like Oblivion XP), or a skill usage levelling system (like Realistic Levelling). I recommend Customizable Magic Progression to just solve the magic part. If you like APRS simplicity, go for that. esp. The way leveling in Oblivion is, is terrible. When you level, you increase your attributes and skills as you wish, up to defined limits. That fact commands almost universal asset. The basic problem: You pick seven major skills and a specialization. This mod changes leveling and attribute advances to be more realistic and provide better game play. Game is rated M for ages 17+This video is non intended for anyone under 13. I use Ascension which changes to he number of skill levels to 15 instead of 10. played. For that you need +10 in the skills of that attributes (can be only minor). But it changes quite a bit so definitely read more about it before you install. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. Its not so bad/ridiculous yet, just some bandits having steel axes, bows and arrows. If you do care about. For endurance, by the way, health automatically scales to your endurance, so you don't have to max endurance early. it was really nice, I never used realistic leveling though. Do I still have to move the esp file to the oblivion folder. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. esp file to function - it will overwrite the menu by just sitting in your data folder. The experience based leveling system allows the player character. It's goal is to rid the pc version of the horrid xbox interface. Keep in mind that none of these mods address issues with level scaling. This mod improves how attribute and level advancement works in Oblivion, making it more realistic and natural. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). For instance, you're battling your way. So what I did: -Put the RL mod in the Bash Installers folder. Now, in the mod's description it mentions the player might even level up for the first time in the imperial sewers tutorial, so I doubt I'm just being too impatient to level up. . Second one is my favourite. Just out of curiosity. This mod changes leveling and attribute advances to be more realistic and provide better game play. If you can mod it,. 1. I've always thought Galerion's Natural Leveling Revised was the best one. Take two weapons as majors that you don't normally use, and the armor you aren't using. Everything else (including Oblivion Reloaded) is installed manually. The experience based levelling system allows the player character to level by gaining experience, which is done by performing actions like killing enemies, completing quests and discovering new locations. 5. For Oblivion Illusion Magic is probably the closest thing to a speech character. I can finally build a warrior character that can cast some decent healing spells. Magic + Realistic Leveling is a godsend. ago. Beyond that I'd like a mod to improve the graphics. Reply . Simple installation, no messing with ini files, no bugs like in Realistic Leveling and NGCD (when the first action taken right after reload increases the appropriate skill for no reason). #2. Share. I don't know how to properly run Wyre Bash so I can't help with that. It requires you to min/max your skill gains between levels so you can get strong attribute bonuses, and actually penalizes you for having more starting skill levels in your major. Realistic Leveling OR Oblivion XP Update Take your pick - Realistic Leveling makes Attributes level almost like skills do (that is, the more you level skills, the more your attributes level up based on those skills, though it's not inherently strict - Strength skills increase strength the most, and several other attributes a little less) and *all* of your skills contribute to you leveling up. Both SPAM and nGCD have recently been updated to correct this issue. You can even remove the requirement to sleep. I've tried both and a few others. 12+ and 'Allow additional script types' to be set in OBMM. If you can mod it, we'll host it. Plus, skill will cost more by increasing them. If you haven't read its description, there are multiple ways to set it up. Spoiler DellVanity wrote: Ive been redownloading my oblivion mods but whenever I try to use this and run TES4LODGen, it says that Oblivion. . I suspect you might not be able to get to 100 strength if you only have one major strength skill. Also if you use a mod I haven't listed for this, feel free to mention it anyways!Need help with mod compatibility. Share. activated the omod with OBMM and set the config options. Level and attributes will increase naturally as your skills improve, without the need to micromanage. So at level 5 you’ll start seeing new enemies. Find the file: Oblivion XP v415 - omod-15619. Posted by u/Sigral - 2 votes and 2 commentsThis should help. Level and attributes will increase naturally as your skills improve, without the need to micromanageThis mod changes leveling and attribute advances to be more realistic and provide better game play. Spoiler cataath wrote: I'm running into a strange problem that I haven't seen anyone else post about. Most humanoid enemies (bandits and marauders and so on) are leveled based on character level - common bandits are generally your level -1 or -2 or -3, while bandit ringleaders. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. Fast Exit is because I am quite familiar with the problem it fixes. (My stats increasing from skills, etc). Have you tried manually downloading the mod then dragging the archive into the downloads tab in MO idk might work. In comparison, with Oblivion XP, you basically get generic XP from killing things, reading books, completing quests. I have Realistic Leveling installed, but it conflicts with a new mod I want to install, DarNified UI. It makes it a bit easier to gain +4 and +5 to attributes. But I found the culprit: Realistic Leveling. About this mod. Any class-weighted system, or any system that gives higher benefit for higher ranks, will yield a similar strategy. Load it. Just wondering if I installed the Realistic Leveling mod correctly. The two most-used experience/leveling mods are Oblivion XP and Realistic Leveling. Any idea what I'm doing wrong? I've set everything in the ini to be able to level to 200 and set the preset to 1. Speechcraft just makes the mini game a tiny bit easier. TheDragonking_2000. 2. You choose which skills affect both your level and your attributes and ev. I've tried both and a few others. Oblivion doesn't have those perks, and without them the Skyrim system is utterly broken. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. ago. Most character leveling mods, like Realistic Leveling and nGCD, don't touch that. The experience based leveling system allows the player character. Downloaded and installed OBSE v0017b. Best. This mod gives the Oblivion UI the most extensive facelift yet. Both Realistic Leveling and Oblivion XP are a blast. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. In short, Oblivion XP replaces the vanilla levelling system with a point reward system like Dungeons & Dragons style games. If you enjoy one of the systems described in Ultimate leveling, choose. The link in my sig has a more detailed description. In MOO there is a difficulty setting. Unofficial oblivion patch, supreme magicka, stealth overhaul, protocolled dialogues, silent voice, the uncapper, OBGE with some extras, streamline, and script optimization. We host 512,561 mods for 2,528 games from 124,017 authors serving 44,519,465 members with 9,063,211,408 downloads to date. 12. The quickest way to achieve a +4000 bounty is to kill 3 Cheydinhal guards (before you complete the quest with Ulrich Leland). As far as all of that goes, the highest significant level is 26 - that's when Liches start to appear, and they're the last things on the list. Realistic Leveling works pretty much exactly like Skyrim's system. I did these steps in order: 1. . Hi, I made a couple of silent tracks of different length and put them into the explore, public and dungeon folder. This guide is made to completely overhaul Oblivion with 100s of hours of new content as well as changing almost every aspect of the game. As a result, characters tend to be more unique. While it’s default settings are not vanilla, it can be easily configured to follow a system similar to Realistic Leveling while keeping more vanilla options in place. I am running Oblivion with OBSE . On the 10th advance, you reach the next level. Brandybuck. Trouble is, as a Warrior you want to. 4. The biggest difference is skill trainers. 2. To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. Although the game is not balanced for Oblivion XP, you can self-impose restrictions on yourself while leveling or up the difficulty to compensate. Level and attributes will increase naturally as your skills improve, without the need to micromanage. I used OBMM to convert the realistic leveling zip to omod, dragged it to the downloads folder of MO and installed it using the default settings in OBMM and MO and activated both. Add a Comment. This mod improves how attribute and level advancement works in Oblivion, making it more realistic and natural. Manual Skills: By the mod default, you get 25 points to use for Major skills and 15 for minor. I don't want to use OBMM to install it as an OMOD. Automatic Attributes is yet another attempt at alleviating Oblivion's annoying efficient leveling problem, but by changing as little about the vanilla leveling concepts as possible. omod and drop it into the directory obmm/mods then run OBMM. Reply [deleted] • Additional comment actions. I set all the values in the ini but it still won't work. Level and attributes will increase naturally as your skills improve, without the need to micromanage. This mod changes leveling and attribute advances to be more realistic and provide better game play. How can I fix it or how else can I install it? The . The experience based leveling system allows the player character to level by gaining experience, which is done by performing actions like killing enemies, completing quests and discovering new locations. Just use the mod realistic leveling or any one of the other leveling modsOblivion Script Extender. The easy way to deal with it is to turn down the difficulty. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). So you level up based on your usage of your major skills. Just the default, pre-selected choices. As for leveled enemies and such I use these mods: - Better levelled lists to fix the leveled enemies. This is NOT a +5 to all attributes mod! Yay it's lore-friendly! This mod changes how many skill increases it takes for the +1,+2,+3,+4 and +5 attribute gain at level-up. Your total luck advances are calculated as;; luckMult * sqrt (level^2 + fame^2 + infamy^2)set aaRealisticLeveling. Oblivion Scaling Uncluster vs Realistic Leveling. Realistic Leveling, like nearly every other leveling mod, changes the iLevelUpSkillCount to a large value. I used to use oblivion XP all of the time. Version. For context, I've been trying to mod Oblivion and have been having trouble getting Realistic Leveling to work. This mod changes leveling and attribute advances to be more realistic and provide better game play. So i've installed the following mods and the face of the argonian as well as other races keeps ending up as seen in the image. Oblivion that improves how attribute and level advancement works. This mod changes leveling and attribute advances to be more realistic and provide better game play. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Realistic Leveling and Oblivion XP can both do this a little bit, but not as well as Fundament does. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. Hello, with many other mods, I installed Realistic Leveling with Wrye Bash a while ago and set all the "<like this>" settings in ini file to default values. You earn experience points for doing stuff until you get enough to gain a level. Required for all maps. But from what I hear, it'll get worse and worse. Some people like it, that’s fair, personally I prefer systems where I can be free to raise skills without having. -----Elder Scrolls IV Oblivion :: Efficient Leveling Tips & TricksThis follows my. I generally have mods that fix that issue, but if I was playing on console I would definitely be dropping the difficulty slider. So what I did: -Put the RL mod in the Bash Installers folder. Looking at the UI, it still says that my level up progress is at 0%. ago. Level and attributes will increase naturally as your skills improve, without the need to micromanage. But you only lose one skill point a day for each day spent in prison, up to a total of 10. So I have OBSE and its working correct according to the tester. ini though, so if you have the patience to adjust settings sometimes, I'd recommend Oblivion XP (I'm using Oblivion XP Updated personally). If it will be the same after you do a clean install, tell what mods are you trying to install exactly. They’re the most comprehensive mods for removing level scaling without changing the vanilla feel like the overhauls do. Description. It is very similar to the Skyrim system, so much so that I think Skyrim may have copied it. With mods like OOO Oblivion XP really makes it more fluid and seems to agree well with the world. This mod changes leveling and attribute advances to be more realistic and provide better game play. Many quest rewards are more powerful at higher levels. Downloaded and installed OBSE v0017b. I had to start a character all over again as my save file got corrupted. This mod changes leveling and attribute advances to be more realistic and provide better game play. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Efficient Leveling is getting 10 skill-ups under 3 governing attributes every level, so that on leveling you'll gain +5 in all 3. Realistic Leveling or Oblivion XP? I want to use a leveling mod so that I can play the game without keeping intensive track of my skills. #4. - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. IE, get a level up or two in heavy armor and you'll see your Endurance increase. Leveling past 30 will only make enemy health go up as well as your own health. 8,146 Unique DLs 128,393 Total DLs 251,097 Total views 1,455,990 Version 4. Armorer is also a poor choice because you're going to always be using it. Realistic Leveling fixes the levelling. I did a fresh install of Oblivion, FCOM, and other assorted mods, along with Realistic Leveling. The maximum Attribute bonus you can get is +5, and you get that by leveling up skills governed by that Attribute 10 times. The former essentially allows more freedom and relates more to Oblivion (and doesn't cooperate well with the Oghma Infinium), the latter relates more to Fallout 3's leveling system and can help get the best out of well-built custom classes and encourages reading books and resting. 2. If using Dynamic Map. All stats are recalculated on level up, so its easy to plug it in and try it out if you'd like. 5. Mainly at the lower levels of the game, gamers will have a less puzzling. Tag this mod Description; Files 2; Images 0; Videos 0;. 1. It's stuck at 100. The easy way to deal with it is to turn down the difficulty. 3. Don't know what the problem is. 9. That way, if you want to play low level for a while by picking all majors that you don't use, you can do that without losing out on the stat increases from leveling skills. Popular scaling overhauls include Oscuro's. r/oblivion • How I’ve been closing Oblivion gates after the 12th one (I think I’m on 35 now). ADEC Inc Jan 20, 2018 @ 7:31pm. Leveling system in Oblivion is tedius and often annoying if you don't know what you are doing. Sometimes ini files need to be in documents/my games/oblivion, sometimes they need to be in the data folder, and other times it needs to be somewhere else. Gone though several hours of game play as a mage maxed out restoration,destruction and alteration but realistic leveling makes my Willpower 93. esm and the . The strength of. Settings: Vanilla levelup menu Verbose Leveling Very Slow (55 max lv) Unlimited (100 training sessions per lv) Also, less important issue. I have always used Supreme Magicka as pretty much my only magic mod. Downloaded and installed OBMM v1. All stats are recalculated on level up, so its easy to plug it in and try it out if you'd like. I believe the mod page or the ini has the exact algorithm and some more information. This mod increases the hardcoded ATTRIBUTES and SKILLS, level caps from 100 to 200 for all actors in game including the player. E. For me the absolute best is "Realistic Leveling". This should help. The whole point of Realistic Leveling is that you don't need to worry so much about numbers. So I have OBSE and its working correct according to the tester. For a better Interface, Darnified UI or BTMod are really nice. 1. have. ( Crafting, creature taming, etc) I use MOO with Better level lists, AULIAS, and always +5 attributes. It attempts do to it in a way that is minimal and clean, without excessive overhauling or scripting. I don't really see how Oblivion XP can be simpler from a users perspective, since you just install RL and play. No. All that does is apply a multiplier to the damage you do and the damage you take - at max difficulty, you do 1/6 damage and take 6x damage, and vice versa at zero difficulty. Until then when i run RL in OMM it still says. The author of Ascension has a guide which recommends Attribute Progression Redesign for making +5s easier to gain, whilst slowing leveling by making level ups require 15 skill increases. Just comiserating. Oblivion Scaling Unclusterfucked- In short, how vanilla Oblivion should have been made. 4. There are some level thresholds where the difficulty will spike. I also read on another thread that realistic levelling gives your attribute bonuses during the. UI, INTERFACE, MENU - DarNified UI. Note: Equally as good alternatives are Realistic Leveling (another smooth leveler) and Oblivion XP (brings to Oblivion classic RPG exp). About this mod. Page 1 of 2 - Heard that level scaling sucks. It has to be converted to OMOD via some clicks, check this post. Oblivion Mod Manager (OBMM) Oblivion Script Extender (OBSE) View more. Speechcraft and mercantile aren’t very useful . However, I fear that my character may become too. The only way your character's level advances is by gaining ten levels (in any combination) of the character's major skills. This requires OBMM v1. Business, Economics, and Finance. start a new character and see what happens if you rest with it. . If you see an arrow next to your ui, that the level up symbol. This is my preferred mod as well. DarNified UI To replace the horrid default interface. This mod changes leveling and attribute advances to be more realistic and provide better game play. Albeit the installing took a half a day. We've donated $5,587,541 to our mod authors through Donation Points. SerStormont • 2 yr. Oblivion doesn't have those perks, and without them the Skyrim system is utterly broken. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). the configuration file is called RealisticLevelling. 90' - 1x The effect is great! I didn't like it when one track played after another without any pause. Then level those with mudcrabs or a convenient summons. Will I still run into issues getting Realistic Leveling to work? My mod load order as it stands is Realistic Leveling. #3. Every value that is written like <this> must be set, that's the leveling mode, the max level and TrainingSkills. I use realistic leveling and as you raise your skills your attributes rise, I'm pretty sure level only plays a small factor though. Level and attributes will increase naturally as your skills improve, without the need to micromanageRealistic Leveling and Oblivion XP Levelling were the first to avoid this problem. Here's what I did: I put the Realistic Levelling. I'll usually save strength and endurance for the same level and just raid Oblivion gates while blocking a lot and punching enemies to death, then switch back to blade to finish the level off. This mod changes leveling and attribute advances to be more realistic and provide better game play. I tried moving the Realistic Leveling INI to another folder and then tried to undo the move, which is when the problem began. Includes edits for inventory, magic menu, barter/conteiners, repair. Now when i run the game, my stats don't get recalculated, neither do I get stats when. Level and attributes will increase naturally as your skills improve, without the need to micromanage. ago. nexusmods. I. This mod changes leveling and attribute advances to be more realistic and provide better game play. Vaults of Cyrodiil adds Vaults to every city that you can rob. Red, Realistic Leveling is essentially the same as Skyrim's leveling system; every skill point gained counts toward the next level (you preset what level you want to be used as "maximum," which defines how many skill gains per level). Personally, I *despise* Oblivion’s leveling system. Yes we can. 5. Oblivion XP Update - this mod brings the classic RPG exp system to Oblivion, now every action has another price-realistic leveling -oblivion character overhaul v2 w/ blockhead -roberts male and female body replacer -seamless -primary needs w/Hud status bars & menuques -darnififed ui -stutter remover -unofficial patches I am using wrye bash, but i feel like i dont really know what I am doing and that I am always just hoping things are going to work out. 100. You have more options, each cast is more meaningful than each. Best. The NexusMods page explains it in details. Kristianator_ • 7 yr. . The only mod that is installed via OBMM on my end is Realistic Leveling and that's it. 3. I had got used to how the vanila leveling works and enjoyed the micro management part which also helped me learn about all the skills and attributes but I'm sure there is a mod that makes it a better experience especially at the start of a game. Page 43 of 130 - Realistic Leveling - posted in File topics: I too am also running the steam version and having trouble getting the OBSE to install properly with oblivion just like Ilante did. Everything is working fine, except the levelling still seems to be the same as vanilla. Or download a leveling mod that lowers the required number of skillups to get a +5. omod and drop it into the directory obmm/mods then run OBMM. dll files. 174K subscribers in the oblivion community. If anyone has run into or knows how to fix this much appreciation meanwhile I'll. I use NMM (not Vortex) myself. This mod make it also possible to sell loot without going. EktarPross. Manual installation shouldn't be the problem. Adds a few new items, but the most important thing it does is add a shared library that several other mods use as well as in-game menus for them. Also I have the steam Oblivion and installed OBSE exactly as it says to in the read-me only extracting the steam-loader, editor and obse . - +5 All Attribute Modifiers - Galerion Natural Leveling Revised - Realistic Leveling I like them all for different reasons. ago. However, I am unsure if I have installed it properly. Get a leveling mod (realistic leveling for a more vanilla experience and oblivion XP for a more traditional RPG), a combat mod (deadly reflex or unecessary violence), a magic mod (Supreme magicka, LAME, Middas) and an overhaul if you want (Oscuro and Maskar's Overhaul work great together). )---The only opinion one should care about is one's own. Realistic Leveling Question. 1. After a quick glance the mod Realistic Leveling looks like a mod I should have installed years ago. Just don't mod. Realistic leveling installs better with OBMM for this reason. However, I fear that my character may become too. Idle Dialogues - adds unused NPC dialogue that was left in the vanilla game files. It was only when I started to learn useful things that I improved. And to level up you need +10 in the any of the major skills . Oblivion XP that is exp based, Realistic Leveling that is so simple and smooth to use and Ultimate Leveling by Maskar, that let you choose between exp or skill leveling and loads of other options. Using this with the Oghma Infinium though, won't bring as much benefits as you would think, since the mod tends to recalculate your stats. I tried it on the Steam version of Oblivion, and it's working great. You did. BobCrosswise • 6 yr. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. Thanks, I tried the console commands and it. 2. Realistic Leveling is immediately below Oblivion but above all the other DLCs, while the latter two mods are at the very bottom. HOW THIS WORKS. Anyway, my character is currently level 6, however my attributes have not changed at all. Since I had OOO installed, getting to the first level up took a bit of time. Help with Realistic Levelling mod? So I just started a new game with a fresh install. It makes the game so much more fun. What I did In Oblivion Today -- current year -- all platforms. I recently started my TES journey and started with Morrowind and loved it, now I'm starting Oblivion, but I've read a lot of comments saying that the level scaling made the game not fun and tedious because of the min-max they had to do to feel like they are actually getting stronger and they say. A fun little remix inspired by a certain beloved character. esm must load before this. ThanksGed Havin’s Leveling is a mod created to allow a nearly completely customizable leveling experience in Oblivion’s Tamriel. To fix/help Oblivion's level scaling (enemies becoming overpowered if you don't min-max and the terrible loot scaling). Ensured OBSE was correctly installed and working (I know it is because Blockhead and Oblivion Character Overhaul 2 are both working). Sometimes ini files need to be in documents/my games/oblivion, sometimes they need to be in the data folder, and other times it needs to be somewhere else. ago. luckMult to 0. Intelligence is at 93 and Im have not yet maxed. This mod changes leveling and attribute advances to be more realistic and provide better game play. Realistic Leveling mods (this mod does not work, installed via vortex and says that files are misisng when i load the game (game of the year deluxe) - Also ARE there any mods which make leveling easier/better which. Realistic leveling, in my experience gives you fewer stat points than if you would level with max efficiency (getting the +5/+5/+5 or +5/+5/+1 per level-up) in vanilla Oblivion. 404. On the other hand, there are many advantages to leveling. Either pick an experience based leveling system (like Oblivion XP), or a skill usage leveling system (like Realistic Leveling). ) Maskar's Ultimate Leveling (Based on Realistic Leveling and Oblivion XP (you choose which system to use) but also more up to date. Level and attributes will increase naturally as your skills improve, without the need to micromanageI've tried so many times to get into this game and I'm really struggling, are there any mods that will make me love this game as much as everyone else seems to you can recommend?I'm banging my head against the wall trying to get my attributes to go over 100 with Realistic Leveling installed. No advice to offer. With +5 Al Attribute Modifiers, it's a simple mod that is as close to the Vanilla game as possible, except without all the micromanaging of efficient leveling. This mod lets you play the game without thinking about the right skill increases, while keeping as close to the original game as possible. ini file is in Documents/My Games/Oblivion. I used to use oblivion XP all of the time. Release date: Nov 13, 2007. (Smooth Leveling) nGCD - smooth leveling, no sleeping to level up, no modifiers, totally configurable equally as good alternatives are Realistic Leveling (another smooth leveler) and Oblivion XP (brings to Oblivion classic RPG exp) This mod is partly inspired by KCAS, so it is a nice, more current alternative for KCAS users. In particular, you level up normally when you. Flareprime • 7 yr. There’s also Ultimate Levelling, which adds an XP mechanic, and several mods. Have you installed OBSE (Oblivion Script Extender) and are you using it to start Oblivion?Oblivion on average difficulty, every single enemy (with exceptions like nuisance animals and mage/necromancers with no armor) is like fighting my own character from 2 levels ago. This mod changes leveling and attribute advances to be more realistic and provide better game play. 5 points. esm and the . " There are plenty more leveling mods than that, so you should be able to find something that you like, and be able to role-play and not worry about having to micro-manage your skills, and can just play the game. Also if you use a mod I haven't listed for this, feel free to mention it anyways! I'm currently torn between a few different leveling mods. I suggest combining it with the Uncapper mod, since I'm not sure if it allowed leveling all skills to 100 by itself. It makes the game more difficult since you're progressing a lot slower than you normally would be. 14 Author: Donovan Baarda ([email protected] ). We host 494,730 mods for 2,446 games from 121,102 authors serving 43,302,450 members with 8,565,239,272 downloads to date. I always did choose Luck every level. Either pick an experience based leveling system (like Oblivion XP), or a skill usage levelling system (like Realistic Levelling). I have a handful of gameplay mods that I've added: Sneaking Detection Recalibrated Realistic Leveling Oblivion Scaling Unclusterfucked GM's Archery…My last game with OOO and MMM had a pretty small mod list. Get a leveling mod (realistic leveling for a more vanilla experience and oblivion XP for a more traditional RPG), a combat mod (deadly reflex or unecessary violence), a magic mod (Supreme magicka, LAME, Middas) and an overhaul if you want (Oscuro and Maskar's Overhaul work great together). Just follow the guide carefully and you'll understand how leveling attributes works in no time. "This mod changes leveling and attribute advances to be more realistic and provide better game play. Downloaded and installed OBMM v1. One simple mod I would recommend is Realistic Leveling. I've heard many people say they've had issues with this mod I don't know what the fixes are and I don't use it but IMO you should use Ultimate leveling I use it and I. For instance 'player. com] For an added bit of immersion. That means that you have 21 * (100-10) = 1890 skill-ups in your game to reach 100 in all skills.